Queepie uses Telekinesis to carry his radio.She often gets Raz confused with him and Dion. Queepie can treat his brother coldly at times, but may secretly think highly of him, as Clairvoyance reveals he sees Raz as a formidable ringmaster. According to Dion, Queepie is the source of most of his misconceptions on about psychics. Follow the path up, then grab the lowering bar to a ledge on the mountainside.Īfter talking to Queepie the sixth time, his radio will transform into a PSI Challenge Marker, completing the quest.ĭion is Queepie's older brother. From the Family Camp, light the campfire and drift up to the ledge on the tree with purple mushrooms.Grab the ladder on top of the washrooms and follow the treehouse path.Outside the exit of the Sassclops cave.There is a sidequest in Psychonauts 2 involving finding Queepie 6 times within the Questionable Area. Once Raz finds him, he can be found in Gisu and Morris' cabin, still listening to music and dancing. He is observed performing circus tricks with his family on stage.ĭuring most of the game, Queepie listens to music on his radio making it fly with Telekinesis, his mother, Donatella, asks Raz to find him. Queepie appears in Raz's memory vault, Razputin's Getaway. Two of his favorite things to do alone are dancing and listening to music. He is aloof and prefers to be left alone to do his own thing. He is most famously known for his superhuman strength, being able to lift objects many times his weight and size.Īs the youngest Aquato, Queepie longs for an identity besides the "baby" of the family. He grew up in the Aquato family circus and was taught complex acrobatic tricks and performer stunts. Queepie is the son of Augustus Aquato and Donatella Aquato. He has a massive head compared to the rest of his body. He has a red bracelet, a large tuft of red hair, yellowish skin, and green eyes. In this way we finalize our Psychonauts 2 guide, now you know Where to find all scavenger hunt item, just enjoy it to the fullest.Queepie wears patchy blue overalls over a white and blue striped shirt. The Signed Copy of Mindswarm: We found it on the green spire once we completed the level by talking to Cassie.The Viking helmet: in him sweeping green needle on the ground behind Helmut's van.The Telephone Hive: In the green needle ravine on the ground near Cassie's house.The killer mini-bug: in the green needle ravine, it is located on the house of nona.The cleaver ax: in the questionable area above the water mill.The Corn Can: In the questionable area is in the cave of the Sassclops.The Novel Mug: In the questionable area, it is found locked in a cupboard at the Lumberjack restaurant.The human skull: in the questionable area on top of some furniture in the forest.The psitanium knife: in the quarry, we must go to the cave of the garden of Lili.The Unexploded Bomb: In the quarry outside the abandoned mine entrance.The agent orientation laser disk: in the quarry as it passes the electrified floor of Otto's laboratory.Astronaut Ice Cream: in the Motherlobe while the computer puzzle corresponding to the nerve center is solved.The deck of cards: in the Motherlobe we have to throw 3 bowling balls in the Astral Lanes bowling alley.The name plate of the psychonaut: at the Motherlobe having to open the door to Coach Oleander's office.Enemy surveillance device: in the Motherlobe we have it in the artifact storage room, the astral projection skill is required to obtain it.Daytime sushi: in the Motherlobe on a counter of the noodle bar we found it.Psychonauts 2: How to beat the Die-Brarian.
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